eLearning
Articulate Storyline 360 | Rise 360
Content and Audience
When deciding on whether to use eLearning, it's crucial to consider both the content and the audience.
Does the complexity of the material suit an eLearning format, or do learners require hands-on practice for success? Is there an excessive amount of material to cover through an eLearning module?
Are employees in close proximity, or are they dispersed across a large geographic area? Does the organization require flexibility in training times to avoid interrupting work productivity or is synchronous learning more suitable?
Here are some eLearning samples thoughtfully designed with both content and audience in mind.
Articulate Storyline 360
Canine Cuts Salon - Canine Safety e-Learning Course
Problem:
In a conversation with a local groomer, it was discovered that there are no requirements for training in animal health. Key employees in the dog grooming industry lacked training on how to respond to critical canine medical situations.
Solution:
Design a user-friendly course with a focus on user experience (UX). This course is specifically tailored to train staff in recognizing and responding to the most common health concerns in grooming salons.
Tools:
Articulate Storyline 360 | Well Said Labs | Snagit
Interactions:
Open-Close Accordion, Self-Check Interactions, Branching Scenario, Markers, Printed Certification, Flip Cards, Drag and Drop, Lightbox, Gamification Elements
Technical Features:
Player and Custom Navigation, Free Menu Navigation, Layers, Number and Text Variables, Custom and Built-in States, Learner Restricted Timing, Hidden Next Button, Motion Path Animation, Time Lapse Zoom Effect, Scenario-based Script Writing, Logo and Theme Design, Embedded Videos and Sound Effects, Knowledge Checks with Multiple Attempts and Custom Feedback Layers, Final Quiz Assessment with Minimum Score Requirement and Custom Feedback.
(Multimedia resources: Pixabay, Giphy, Pexels, Mixkit, Vecteezy, Freepik, and Soundcloud.)
Articulate 360 Rise
Crafting Effective Intracompany Email for the Remote Worker
Problem:
With the increasing frequency of remote work options, employees are experiencing a loss of in-person interactions. This has led to challenges in maintaining healthy work relationships and clear communication. Many employees struggle with effective email communication. This course was designed to support healthy work relationships and provide guidance in crafting intracompany email.
Solution:
Design a short course to outline how to properly deliver a Call To Action, and keep emails brief yet personable.
Tools:
Articulate Rise 360 | Articulate Storyline 360| Synthesia | Well Said Labs | Snagit | Canva
Interactions:
Scenario-based learning, Carousel, Self-Check Flip Cards, Interactive tabs, Drag and Drop
Technical Features:
Logo and Theme Design, Learner-paced course, Free Menu Navigation, AI-Created Avatar Video, Knowledge Check with Gamification Elements, Final Quiz Assessment with Minimum Score Requirements and Retry Option
Complexity of Learning
Interactivity drives an e-Learning course to improve learner retention.
It is important to determine which skills an employee needs to be successful on the job. As the complexity of skills increases, so does the complexity of the interactions within the e-Learning course.
There is a direct correlation between interactivity level and cost of development. Complex interactions demand not only more development time but also a wider variety of software tools and access to assets.
A passive interaction may require the learner to read and follow along, then click to move to the next slide. Level 1 interactions may contain static text and images. This level of interactivity is often referred to as the "Click Next" style.
A limited interaction may include basic audio, video, or animation. Level 2 interactions may include audio tracks with narration, as well as "Click-and-Reveal" functions. An example of a Level 2 interaction would be Flip Cards.
Level 3 interactions may feature scenarios, continuous audio, and multimedia enhancements such as AI, animation, and embedded videos. Higher complexity translates to a longer development time.
Level 4 includes all components of the first 3 levels but adds games, gamification elements, simulations, and longer scenarios. Level 4 may have more customization such as custom audio, graphics, logos and themes. It is an effective choice when a learner needs real-time decision-making practice.